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Whisper to yourself?

Is there a way to whisper to yourself as a player? As a GM, I'm trying to make a macro for my players so that they can easily check references, and have simple explanations for things like what readying an action will do, or what using withdraw will do. Is such a thing available?
Is there a reason you'd want to do this in a macro, as opposed to just creating a handout that the players can access with this information on it? Personally, I'd do a handout (or collection of handouts) for reference information. However, if you need a macro, and each player has their own token, you can do something like: /w @{selected|character_name} followed by whatever text you want. The player would have to select their own token first for this to work. Hope this helps!
I created a hand out and told them to deal with it haha. They wanted a macro, and I didn't think there was a "/w me".
If they double click on the top of the handout bar, it minimizes and turns transparent, so they could even have it open during the game. Following someone else's example (can't remember who it was, so can't give credit where it's due), I created an "Adventurer's Handbook," which is a bunch of linked and archived handouts, so that the players have one master handout in their journal with links to other handouts like people they've met, monsters they've encountered, maps, rules, etc. It works nicely, and keeps everything organized and uncluttered. The only drag is that as you drill down through the linked archived handouts, they stay open, and you have to close them individually, but it almost works like nested folders.
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You can use /w Character'sName to whisper to yourself or other characters. Some whisper macro's with a prompts; #whisper-to-self: /w CharactersName ?{What would you like to say?|nothing} #whisper-to-target: /w @{target|token_name} ?{What would you like to say?|nothing} #whisper-to-GM: /w gm Secret message from @{selected|token_name}: ?{@{selected|token_name} What would you like to say?|nothing} You can also use the /w CharactersName within a player's macro to add info only they would see. Helpful for rules reminders and such.
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Here are some examples in the Wiki: <a href="https://wiki.roll20.net/Text_Chat#Whispers" rel="nofollow">https://wiki.roll20.net/Text_Chat#Whispers</a>
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I use a number of communications macros: Communications Macro Desc a quick way to put a Description, prints in bold centered text in the chat, just type when the prompt pops up, or just hit enter to send: Time Passes /desc ?{What|Time Passes} Em(as) have any token with a name shout something in the chat. Just type in the prompt. Click on a token, click on the macro and it appears in chat as: Frau Blücher speaks: Release the Kraken! /emas @{selected|token_name} speaks: ?{"what?"|eh?}i wGM allows players to communicate with the GM with the press of a button, they just type whatever they want and only you and the character know about it. /w GM ?{Briefly"| Nevermind.} @{selected|token_name} wCH any person with a character sheet can whisper to any token, the controlling player only receives the whisper. by using a click they target the whisper. Notifies all that something was said, but not what was said. @{selected|token_name} speaks low. /w @{target|token_name} ?{"What"|um} /w[language] For every specific language in your game, elvish/klingon/whatever, make a character sheet and give control of that sheet to all players who understand that language. Give the macro to all of those who can speak it. Click character token, click macro, enter text, all who understand the language, others just get the babble line. /w Elvish ?{Say Something|"blah,blah"} /em @{selected|token_name} is babbling in Elvish All of these can be used with 'canned text' If a NPC has a canned speach, like directions to the tax office or the dragon's lair. Or a long scene setter that you want to get exactly right. The air is chill and sharp, a light breeze blows from the east, where the town lies sleeping, only the bakers building their fires when you left your bed and climbed the hill toward the ruins. You smell a papery smoke mixing with the smell of pines, when suddenly looming in the darkness its form only visible by the lack of light. Far off to the north a shooting star streaks through the inky blackness.
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al e. said /w[language] For every specific language in your game, elvish/klingon/whatever, make a character sheet and give control of that sheet to all players who understand that language. Give the macro to all of those who can speak it. Click character token, click macro, enter text, all who understand the language, others just get the babble line. /w Elvish ?{Say Something|"blah,blah"} /em @{selected|token_name} is babbling in Elvish "That". Worth the price of admission! Thank you al e. I've seen GM's using this to have private conversions to groups of players, but never thought of using it in the context of Languages . Very cool.