
This it the inspiration for The Greyden, an ancient tomb that has been over taken by natural growth. Most parts the walls and floor remain but the greenery dominates both. Tree canopies are the new ceiling only letting through a few rays of light. In these areas I want the light to be dim but in other parts the ceilings have remained intact (or repaired) so I want them to be dark? In addition to the dim light I only want players to be able to see out to a certain distance. I don't want to constantly go itno each character's settign and adjust the light. Ideas?