
After a bit of a hiatus from GM-ing I am once again testing the waters of the roll20 sea to see if I can discover a few gaming comrades. Currently I plan on running two campaign one of them being this Numenera campaign, set in the vaguely defined 9th World. The main "concepts" behind this campaign are a truly open world and meaningful player choices. In return, I am looking for players who are able and wanting to explore and discover and player who are excited and entertained, not burdened, by meaningful choices. I offer to players what I hope is an interesting and somewhat "credible" world, populated and driven by what I hope are varied, morally grey and somewhat "credible" people/creatures. I claim no mastery over the "style" of GM-ing that I try to use and I do not ask of my players to have previous knowledge of Numenera, of the 9th World setting and not even previous experience with RPGs. However, I expect players that are willing to collaborate with each-other and with myself to run an enjoyable game, I do not treat players as my "enemies" when GM-ing and I wish to play with people that do not think of the GM as their "enemy". I will let the game be player-driven but this also means I require a certain degree of creativity from the players so that they are able to chose their goals and find wonder and excitement in a world map or the words of an elder about a far-away place. Obviously this style of campaign that I run comes at a "cost", I do not often use battle maps and when I do they are not usually highly stylized pieces of artwork but with sheets of internet papers or maps that I quickly pulled from scraps. Player character deaths can and might happen, the challenges that you encounter might seem a bit more "unfair" or "easy" at times as compared to a pre-built module that takes the players on a railroad, I find that difficulty or lack of difficulty can often add tension or emotion to the game, it can encourage creative thinking and good role playing. However, if you are the kind of guy that thinks of combat in terms of battle-grids and of various challenges in terms of "encounter level" this is not that game for you. Currently I am looking for 2 more players to create a group of 3 character as I find that a "3 PC party" always works best assuming all 3 players are involved in the game. Character creation will be done together, the "mood" of the game I will leave partially up to the players to decide during characters creation. The times for playing are not set, I would prefer Sunday as a game-day but I have windows of times in all the other week days, I am European (GMT+2) so I might not mash up to well with Americans that have a busy schedule. If you are interested in joining or wish to know more about the game do not shy away to contact me via a private message or, if you prefer, by posting in this thread.