Yeah I understand not wanting to T.P.K a group, but there should always be the risk and feat of one when playing, especially in the earlier editions. What draws me to 2e is how unforgiving the game can be to people regardless of their level, while I certainly dislike losing characters it is part of the game and part of the enjoyment that comes from the game. If you're going into combat with the mind-set that the DM isn't going to kill you so it'll work out eventually or the DM will rig it to work out, then where is the fun in that? That being said, I completely understand when you have a field set for X number of players and when only a few of them show up you have to adjust the enemy count or add mercenaries to compensate, that makes complete sense. In this situation however, we're just the tag-alongs, I don't believe that we should be trying to hire anyone to come with us. If the other group feels mercenaries are necessary, it should be on them to decide to get them or not as they'll primarily be the ones dealing with these dragons. Our group is just there for morale support really.