So this is basically an interest check for a future campaign that may or may not come to fruition, depending on how life-things work out. I have never DM'ed before but lately I've been feeling the need to create my own setting for players to explore. Since I'm new to DM'ing I thought it would be a good idea to only recruit new players, and make this a learning opportunity for everyone involved :) Also, I still haven't decided what actual system or setting to use. I'll list which system I have experience with (and the ones I don't), and what kind of setting would be associated to them, if they are chosen as the one to play: Experienced: D&D 3.5E Pathfinder D&D 4E (Blergh) Numenera Apocalypse World Mystic Empyrean Not Experienced, but interested in running: FATE ASOAIF RPG Call of Cthulhu What to expect if a certain system is chosen : D&D3.5/ Pathfinder - Basic outline is: Characters are part of an organization known as "The Uncommon". This organization is tasked with protecting civilization dzee eeevils. "The Uncommon" are recruited when fairly young, if they show promise, and go through arduous training. They don't answer to any king or lord. They simply do what the council (the elder members of "The Uncommon") decides must be done to protect the land and it's people. (Using Forgotten Realms) Numenera - This game already has a very characteristic setting. I have part of a campaign built up, which I can't say too much about without spoiling it. There's a lot of mistery/exploration/risk-taking involved, though :) Apocalypse World/ Fate - Horror Sci-fi MUTHAFUCKAS! ASOAIF RPG - this one is pretty self-explanatory I think. Call of Cthulhu - Think _Twin Peaks + True Detective + a lot of weird stuff going on that will make you doubt your sanity + more horror MUTHAFUCKAS!_ This is basically the gist of it. If there is any interest, I'll let you guys choose what system to play. So I guess just comment on it bellow. Ideal timezone woud be around GMT+1 :) Let me know what you think!