Well, I'll throw my hat into the ring and GM Skull & Shackles. Tue or Wed 6pm-10pm-ish CST work best for me as I work during the day and my weekends are usually busy with face to face gaming. I've GM'd and played since Holmes Basic edition of D&D and have run/played many RPGs for over 38 years. I've also run Savage Tides, Rise of the Runelords and Legacy of Fire for face to face groups over the years. This will be my first attempt at running on Roll20. I've actually played with the interfaces a bit and actually setup the module for Master of the Fallen Fortress to learn how to build Characters, Maps and Tokens, but I've not actually run online yet. Maybe I'll do that as a one shot some time. Generally I'm accommodating for most character types and races, but I generally lean to goodish or at worst selfish heroic characters. Not terribly a big fan of running/gm'ing evil characters but have done it in the past. Skull & Shackles obviously has a setup where the characters are initially shanghaied, so there's leeway on races and if there can be a Kitsune captain running around the Inner Sea or a Celestial Naga Navigator (go read Pirates Honor, it's really fun) then I think I can be accommodating to the Pathfinder setting. Same with classes, I'll be accommodating but certain classes may have issues, at least initially, with the premise of the Adventure Path. For example a Cavalier may not be totally appropriate because of their mount, but we can work out the logistics of when or how the mount stays with the character. I only ask for some consideration in return when building your character's background. If there's interest (and there obviously is) I'll start setting up the campaign after work this evening and give preferences to early posters seats in the game. I generally like running 4-6 players so will look to fill seats based on that. I have a head set and mic, so I'd like to use voice either in Roll20, Skype or Hangouts, whichever seems to be stable and popular. Camera not a requirement, but I do have one if you want to see the GM behind the screen.