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Creating a map for flying combat?

1421906244

Edited 1421906321
I have a few flying enemies coming up in my game and I was wondering how people on here have gone about dealing with the three dimensional hot mess that is fighting against flying monsters or even worse completely in the air. I'm a little clueless and I wanted to know if there was a clever solution for it.
1421909351
Gen Kitty
Forum Champion
If you're familiar with the 'status icons' available for tokens, common usage seems to be the wings&halo icon, with a number representing squares, or using it twice (or three times) for double (and triple) digits in feet/yards/whatever. If you're not familiar the 'status icons' available for tokens, fire up your game, put a token on the board, and then click it. You'll get two icons showing up below the token, click on the LOWER icon. This will open up the status icons. Click on one to place it, OR hover your mouse over the one you want to place and press a single digit number and that will place the icon with that number.
Gen, is there a way to use a single status icon more than once on a character? Clicking on the status icon toggles it on and off for me.
1421927237
Gen Kitty
Forum Champion
Well, foo. Even with numbers, you can still only have one instance of the status icon. I have a vague memory of a screenshot that showed multiple of the wings&halo on a token to denote altitude. Meh!
1421929032

Edited 1421929221
There is an API script called !flight ( <a href="https://github.com/Roll20/roll20-api-scripts/tree/" rel="nofollow">https://github.com/Roll20/roll20-api-scripts/tree/</a>... that handles this case. There are further details on the wiki about this script. <a href="https://wiki.roll20.net/Script:Flight" rel="nofollow">https://wiki.roll20.net/Script:Flight</a> Note: The above are a mentor features, so if you are not a mentor, then the only thing you could do is use multiple status icons, which of course is not optimal. I can't recommend having a mentor enough, there are just so many cool things you can do, and so many cool people in the community that help with custom scripts/sheets/etc...
If you want multi-digit numbers the best non-API option seems to be using the coloured circle icons with a number in each one (i.e. use a red circle for hundreds, blue for tens and green for units).
1421948394
Lithl
Pro
Sheet Author
API Scripter
Kevin said: There is an API script called !flight ( <a href="https://github.com/Roll20/roll20-api-scripts/tree/" rel="nofollow">https://github.com/Roll20/roll20-api-scripts/tree/</a>... that handles this case. There are further details on the wiki about this script. <a href="https://wiki.roll20.net/Script:Flight" rel="nofollow">https://wiki.roll20.net/Script:Flight</a> Note: there is a bug in this script on the repo. Pull request #15 resolves it. Sorry for the inconvenience!
1421956889
Gen Kitty
Forum Champion
Brian said: Kevin said: There is an API script called !flight ( <a href="https://github.com/Roll20/roll20-api-scripts/tree/" rel="nofollow">https://github.com/Roll20/roll20-api-scripts/tree/</a>... that handles this case. There are further details on the wiki about this script. <a href="https://wiki.roll20.net/Script:Flight" rel="nofollow">https://wiki.roll20.net/Script:Flight</a> Note: there is a bug in this script on the repo. Pull request #15 resolves it. Sorry for the inconvenience! Brian, can you translate that into English For The Non-Programmer, as in, what it is people need to do to have the non-bugged script? :)
1421957024
The Aaron
Pro
API Scripter
On line 50, change the args0 to arg0 .