The setting is an ancient wasteland planet which most denizens simple refer to as the Drift. The players are part of a group of survivors from a ship that impacted the planet after a hyperspace malfunction. The surface of the planet is littered with many such wrecks, but few survivors. Those that have managed to stay alive find themselves in a desperate struggle for the few available resources, and access to the ever shifting water table. Skirmishes over oasis, wells, and the occasional new wreck are the order of the day. New resource points are fought over by various factions. The road trains that create supply lines between bases and newly captured strategic points are under constant attack by raiders. Strange jungle environments appear and must be explored immediately whenever a time rift makes a temporary pass nearby before they vanish again. Ancient ruins are occasionally discovered when a storm shifts millennial dune ranges.
I'd like to start around 6 EST today (about 3 hours from this post) if anyone's interested in having some fun and not taking things to seriously as I try out different things to see what works well. I'm going with very loose rules to see what "feels right" for the setting and am going to be open to suggestions.
First come first served for the Technomage (a cross between a starcraft warp prism, medivac, and high templar), but everyone else is free to choose between soldier (hard frontline fighter with a wide range of weaponry) and Exo-Jockey (remote machine operators who stay in sensory deprivation vats on the ship, and assume manual control of robotic avatars and various multipurpose drones while "Possessing" technological equipment when possible).