Gold said: Calle A. said: While we're on the topic, what exactly does making someone a GM do? What can and can't a co-GM do? Far as I know, Co-GM Can't: Change the next game time display. Change the version of Character Sheet that is set. Delete the entire campaign. Kick or Remove the original owner GM. Co-GM Can: Everything else particularly, namely, everything else that's in the game table. See the GM layer. Access the Map layer. Create a new map page. Put pictures on the tabletop. Put new tokens. Assign and edit tokens. Add handouts, new characters, assign journals. Move the Players ribbon to different maps. Play music from the jukebox. Read GM whispers. Make macros and token actions and show or hide them from players. Control dynamic lighting settings if the original owner GM is a Supporter/Mentor. Thanks for this Gold. If this isn't on the wiki, it should be. It is an often asked question.