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Dynamic Lighting.

Hey, guys I was hoping someone could help me out and hopefully this makes sense. I want to create an effect of Sunlight so when the players go outside they can see everything but when they go in a building they can't see unless they are by a window. Is there a way to create such effect with Dynamic Lighting? Thanks.
You could set some invisible tokens outside with a light radius of 300' or so at various spots around the building. Inside, you could put the same tokens at the windows, but reduce the radius to 20' or so.
nice workaround! :)
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Edited 1422313787
Stephen Koontz
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Three of Swords said: You could set some invisible tokens outside with a light radius of 300' or so at various spots around the building. Inside, you could put the same tokens at the windows, but reduce the radius to 20' or so. If you don't want the inside to be starkly dark you could put a dim light in the building that would give way to the bright light spilling in from outside. There are a lot of great examples on our Dynamic Lighting Style Guide .