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D&D 3.5 sheet: Damage Ability field does nothing

I noticed this when I rolled damage on my greatsword and I got a result lower than would be possible. It seems that the Damage Ability field on the weapons section does not work. No matter which option you choose, it adds the STR bonus once anyway. I fixed it by editing the macro with a floor(@{weapon1stat}*1.5), but it should still be mentioned.
1422246192

Edited 1422249843
vÍnce
Pro
Sheet Author
Hi CyberDagger. Are you sure? I just checked the sheet and tested damage by using the default macro; 1d0+@{weapon1damagestat}+@{weapon1enh}[Weapon1 Enh] +@{weapon1specialize}[Weapon1 Specialization] +?{Power Attack Bonus?|0}[Pwr Attk] Notice I changed the damage die to 1d0 , so I can see exactly what happens when I change @{weapon1damagestat}. I went thru each(Str, Str+1/2, None) and my damage changed for each accordingly. I appologize if I'm misunderstanding the problem. Highly likely...
1422250286

Edited 1422250617
Diana P
Pro
Sheet Author
Cyberdagger, Weapon1stat should not be used for the damage field; the ability used with the damage field is weapon1damagestat. If at some point in time the weapon#damagestat or the weapon#damage field had gotten set manually on the Attributes & Abilities tab, that could interfere with the value set by the drop down. That most often occurs when the character sheet is added to an already existing game (or that character was used for testing stuff with and values were changed manually). Or if the character sheet has been used for a long time (since before the beginning of last june when the sheet was still in development), it is possible that the damage macro was edited on that character sheet (say to update the damage die) before I updated the character sheet to include the weapon1damagestat and so the macros would not have updated to the current version of the sheet. Try finding those fields (for the appropriate weapon # so weapon1damagestat/weapon2damagestat, weapon1damage/weapon2damage, etc) on the Attribute & Abilities tab and deleting it. That should allow you to reset the values back to 'factory' and it ought to work properly. But it will erase any alterations such as the damage die that were updated in the macros. Hope that helps.
Diana P. said: Or if the character sheet has been used for a long time (since before the beginning of last june when the sheet was still in development), it is possible that the damage macro was edited on that character sheet (say to update the damage die) before I updated the character sheet to include the weapon1damagestat and so the macros would not have updated to the current version of the sheet. Yes, that was probably it. We repurposed an old room instead of making a new one, since our DM already had a bunch of maps done there. Your proposed fix worked, thank you.