A buddy, his uncle, and I are going to be playing an evil campaign at the aforementioned times, and we're wanting of more players. There are a few stipulations here however, we aren't looking for "Oh I'm evil, I'm just going to kill everyone." or "Oh I'm evil, I'm just going to backstab the party." or "Oh I'm evil, I'm just going to steal everything." We just want the "Oh I'm evil, so I'm not going out of my way to save people, unless..." the trail-off being dependent upon what specific alignment you are and whatever personal goals your character may have. This does not mean however you have to be of an evil alignment, just that you and your character have to at least sometimes get along with someone who is. The world has existed for a long time (10+years) and has a lot of artifact rules from the Basic and AD&D times, but the core ruleset is 3.5. There's also a lot of homebrew stuff (which is mostly just said artifact rules) that I couldn't even begin to go into detail here in this topic, but the basics are... Comeliness (Not entirely like BoEF's Appearance score, but similar, at high scores you basically get fascinate and command on people whether or not you want it.) Crit tables, both on 20s and 1s, with chance of "save-or-die"/"save-or-suck" "Old Magic" Basically, if you get a magic item from a previous version of DnD, it uses the rules for magic in that system, which may include bouncy spells. Leveling takes time and money, 1000gp/week, either 1/2week/level under trainer or week/level without. and some other stuff I'm probably not thinking of. Character Creation is semi-standard. Either a bloc of 14 4d6k3, or a bloc of 7 4d6k3r1, or just 33pb. Starting level is 1 All 0LA 1st party races are auto-yes, any LA is on a DM-permissable basis (not me) Bonus Regional Feat if you play a CORE race and some social class stuff which involves a bunch of d% that can range from anywhere you starting out with just the basic class package, to having a small fortune of magical items you "inherited" from your family. This is very much more of a Role-play game more than a Roll-play game, though at least some experience is required if only to understand what we want out of you as a player, which is pretty simple but some people just don't get it. There will probably be a skype "interview" so a functional mic is appreciated. EDIT: I've been informed it'll actually be at 12PM EST, not10AM as I thought.