Looking for some input from Gamemasters who might want to do some Single Session Convention Type Events.
Players play their same character in all the events and the leveling system is a simple 1 XP per Event Completion, 3 XP to level, in other words a player would play 15 sessions to reach level 5. And all the events would allow a level span of 1-5. If the players wished to keep playing, games with level span of say 5-9 could be done.
The thought here is that if enough of us put up good Single Session Adventures to keep the interest up, then players who don't want to let anyone down by not showing up regularly will have a viable gaming outlet with out the commitment.
More and more people are going to discover this outlet and there are going to be lots more players looking for a game to play. I run Pathfinder Games and the Pathfinder Game System is Extremely popular right now so this is why I've chosen it but this concept would work with any system.
Adventure building for a single session just means you need to design something that can be run in say a 4 hour time frame and has a definite goal that can be accomplished in that 4 hours.
So any thoughts?