A number of RPGs such as Story Engine, Lady Blackbird, and others count odd or even dice, rather than a range. I propose allowing any modulus, though I anticipate 2 will be the most likely value. Suggested syntax example: /roll 3d6%2 The above examples rolls 3d6, counts the even ones, and reports them as successes. But what if you want to know the odds instead? I'm not super familiar with the syntax so I'm not sure where it should go, but something like "/roll ~(3d6%2)" seems right. I use the "~" symbols since we are already using "!" for exploding dice. Substituting numbers other than 2 here would find matches for multiples of that number; so if you want o find 3, 6, 9, ... you would use %3, and so on. I'm aware that 3d6>3 is equivalent to 3d6%2, but some systems pay attention both to the number of even rolls and e.g. the highest face showing in a roll (Don't Rest Your Head is one such, I think).