
The macro for the initiative roll includes an addition of the Dex modifier divided by 100. If it is a part of the initiative calculation, I am unaware of it, but it results in rolls like 17.02, which doesn't seem quite right. It's a simple fix, and not a big deal. The macro that's there now: @{character_name} rolls [[1d20 + @{selected|init} + ((@{selected|init})/100) &{tracker}]] for initiative. The macro that (I think) should be there: @{character_name} rolls [[1d20 + @{selected|init} &{tracker}]] for initiative.