I've been wanting to do a post apocalyptic game using the GURPS system. Looking to see if anyone would be interested. Players would make characters that would live happen to be forced together to survive. I want to prevent players from preparing for the events too well and as such will reveal the story after characters are made but this campaign will have an emphasis on surviving in a wasteland and fighting for your life. The setting is very inspired by the fallout universe and I'm trying to make the game have a kind of video game realism style. It will be on the west coast of the USA and will be around year 2200, around 200 years after the nuclear catastrophe that caused the apocalypse. Guns are still available but there isn't enough ammo being produced to make them very readily usable. As such melee weapons have come back as the best form of combat and self defense for an amount of the population. There will be energy weapons, power armor, cybernetics, etc. available to some very small groups that were able to maintain such technology after the war and they are usually very protective of their technology. Mutants will exist and possibly be playable. I can primarily play on Tuesdays and live in EST. This game will be partially experimental as it is my second time running GURPS and as such I'd be looking for players that are willing to work through problems, are friendly, and flexible. People who are new to GURPS are welcome. I am hoping to gather 4-6 people who are willing to play this with me. I also tend to be more easy going about how everything works rules wise and prefer to simply have fun. Since the setting is being developed players will have a lot of flexibility in character design. If you are familiar with GURPS characters will be 200 points with -50 points allowed in disadvantages. For people not familiar this is considered high, an amount of points an average fantasy adventurer would have. I have made pre-gen examples for several characters ranging from a caravaneer to a post apocalyptic ronin. I will probably be using the High Tech and Low Tech book mainly but will be dipping into a few others like Ultra Tech for certain rules and abilities. Full planned book list at the moment: Basic Set, High Tech, Low Tech, Tactical Shooting, Ultra Tech, Martial Arts, Power Ups 5 - Impulse Buys.