Hey, buddy, I made this macro: /me swings [[1d20 +@{selected|attk-melee}+@{selected|repeating_weapon_0_masterwork}+@{selected|repeating_weapon_0_enhance}+@{selected|repeating_weapon_0_attack}+(@{selected|rage-toggle}*2)]] (Crit [[0d0+(@{selected|rage-toggle}*2)+@{selected|repeating_weapon_0_crit-target} +@{selected|attk-melee}+@{selected|repeating_weapon_0_masterwork}+@{selected|repeating_weapon_0_enhance}+@{selected|repeating_weapon_0_attack} ]] // Conf [[1d20+(@{selected|rage-toggle}*2)+@{selected|attk-melee}+@{selected|repeating_weapon_0_masterwork}+@{selected|repeating_weapon_0_enhance}+@{selected|repeating_weapon_0_attack}]]) /me deals [[@{selected|repeating_weapon_0_damage-dice-num}d@{selected|repeating_weapon_0_damage-die}+(@{selected|rage-toggle}*2)+@{selected|repeating_weapon_0_damage-ability}+@{selected|repeating_weapon_0_enhance}+@{selected|repeating_weapon_0_damage}]] (Crit +[[@{selected|repeating_weapon_0_damage-dice-num}d@{selected|repeating_weapon_0_damage-die}+(@{selected|rage-toggle}*2)+@{selected|repeating_weapon_0_damage-ability}+@{selected|repeating_weapon_0_enhance}+@{selected|repeating_weapon_0_damage}]]) For this to work, you need to make a custom attribute called Rage-Toggle. Next thing, you make a token, and link one of its bubbles to the Rage-Toggle attribute. Then, when you rage, you click on the bubble of the appropriate color and switch it to 1 or 0. Btw, the above is for the initial rage with a weapon that is not being used in two hands, here's a two-hander: /me swings [[1d20 +@{selected|attk-melee}+@{selected|repeating_weapon_1_masterwork}+@{selected|repeating_weapon_1_enhance}+@{selected|repeating_weapon_1_attack}+(@{selected|rage-toggle}*2)]] (Crit [[0d0+(@{selected|rage-toggle}*2)+@{selected|repeating_weapon_1_crit-target} +@{selected|attk-melee}+@{selected|repeating_weapon_1_masterwork}+@{selected|repeating_weapon_1_enhance}+@{selected|repeating_weapon_1_attack} ]] // Conf [[1d20+(@{selected|rage-toggle}*2)+@{selected|attk-melee}+@{selected|repeating_weapon_1_masterwork}+@{selected|repeating_weapon_1_enhance}+@{selected|repeating_weapon_1_attack}]]) /me deals [[@{selected|repeating_weapon_1_damage-dice-num}d@{selected|repeating_weapon_1_damage-die}+(@{selected|rage-toggle}*3)+@{selected|repeating_weapon_1_damage-ability}+@{selected|repeating_weapon_1_enhance}+@{selected|repeating_weapon_1_damage}]] (Crit +[[@{selected|repeating_weapon_1_damage-dice-num}d@{selected|repeating_weapon_1_damage-die}+(@{selected|rage-toggle}*3)+@{selected|repeating_weapon_1_damage-ability}+@{selected|repeating_weapon_1_enhance}+@{selected|repeating_weapon_1_damage}]])