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Dynamic critical numbers

Hi, I've been searching if this has been suggested yet. I haven't found it. My idea is to do a 1d20c17 - meaning I roll a d20, if it is equal or bigger than 17 it marks off as critical. My continuation on this is an if crit evaluation. Either add the crit damage or the confirm crit. Ofcourse that requires a short lived variable to records has there been a critical earlier in the script. example: /me attacks with weapon. [[1d20c19 + @{selected|strength_mod} + @{PB}]] vs AC. Does [[1d8 + @strength_mod]] damage. @{IfCrit} Add [[1d8]] damage.
1423593564

Edited 1423593601
This is already on the dev server. You can also get this right now on the production servers by using my PowerCards script, but you'd have to be a mentor for that.
1426254793
Lithl
Pro
Sheet Author
API Scripter
This feature is now live. DoStuff, you can remove your vote from this suggestion to free it up for voting on other things.
Cheers
1550175385
Roll20 Dev Team
Pro
Marketplace Creator
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