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Dynamic Lightning: players can see light from tokens in other rooms

Hi all, As the topic says i have a problem that players can see light sources from other rooms thereby revealing that room prematurly. Now i know i can just use fog of war and reveal the room when needed but i really would like it to be automatic since that gives the most fluement game motion. but is it possible? and im not happy with adding the light paramter when the player enters or hiding the light source untill the player enter. I would like to not have to take into account a players line of sight relying on the dynamic lightning to take care of that.. In this case players are manuvering between book shelves in a dark room. So i want to use this effect because not players have dark vision,
nevermind!! got it... it was working as intended i was just seeing the light as gm for all tokens :)
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Ziechael
Forum Champion
Sheet Author
API Scripter
Casper J. said: nevermind!! got it... it was working as intended i was just seeing the light as gm for all tokens :) Been there, done that! cmd+L or ctrl+L on windows is your best friend when planning your lighting, it will allow you see the lighting from the selected tokens point of view without having to switch to player mode all of the time :) The best problems are the ones people solve themselves lol