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Who is your PC?

Hey guys, in the interest of smoothing things over by Monday, I'd like for everyone to introduce their characters in short, focusing on what other people in the village know about them. For example, Fandall, elf ranger. I'm a hunter who lives alone in a cottage out in the woods for as long as anyone alive in the village can remember. I come in every other day to trade game meat and pelts for various necessities, and to socialize. To almost everyone, I'm considered to be stoic and graceful, but am respected in general. My demeanor changes when talking to my close friends, both the town's priest and wizard, as we share at least one night a week where we eat, and drink the night away as we reminisce about the past. Fandall could have a big back story and many nuances, but this small paragraph describes what people generally know of him.
Found lying in a wicker basket in the woods, Cyric is a strange sight in town. Dubbed Cyric of Haven's Glade [1], his most notable features are a tie between his red skin and his pronounced, pointed horns. Raised between the local druidic healer, the village priest, and a few novels of knightly valor, Cyric aspires to be heroic, though he still needs to figure what that means. (Incomplete until I ron out my connection with Regi's character) [1] (willing to change this if you think it would make more sense, right now it's a placeholder for the town's name)
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Pele is an odd person, with the villages wizard and his errant wife as parents, he was raised by his father. A love of the arcane, and an attempt to learn all he could led him to attempt to take up wizardry. A career he struggled with at first. But gradually managed to grasp at least the basics by the time he was 17. Rarely seen without his odd journal. Pele was frequently bullied by other youths in the village until Cyric helped him out leading to the perception of him being under his protection. Still his nickname of Twitch from when he was still mastering his magic and many odd effects would happen around him, leading to his own nervousness lingers. His attitude is pragmatic, and at times he seems to have a cunning about him that doesn't quite fit the normal views of him by the village. Innately suspicious, and curious, as well as greedy almost to a fault. He developed a habit of running small games at the tavern, almost unnoticed on his days off. Making small amounts of money, when he failed to manage his studies enough to warrant an allowance. As well as to pay his board with his father once he came of age. He would always put half of it back into drinks for others at the tavern. Ensuring the innkeeper kept his silence about the games he ran. Slowly after 3 years of being of age. He managed to cultivate a small identity of his own, an account fostered Bank of Omere, to the sum of 1 gold. Falsified documents stating his birthname as Stephen Albrard and his age as 25, in this identity he is a supplier with a merchants guild in Gellion, who wears a conical hat and an odd pair of specticles. Personality Traits: Pragmatic Hopeful Bond: I owe everything to my mentor, a horrible person who's probably rotting in jail somewhere.(I hope to repay the man who wrote the book, and my father who may be dead, for teaching me what I need to know to be successful.) Flaw: I hate to admit it and will hate myself for it, but I'll run and preserve my own hide if the going gets tough. Ideals: Aspiration I'm determined to make something of myself.
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Wrynn, the halfling trickster, grew up with people seeing him as the prankster with his innocent and playful mischief. People viewed him as a child acting out but knew that if it lasted too long, he wouldn't be a member fit for the community. As he grew older, he spent a lot of his time swindling change from others his age with card tricks, though mostly for the laughs. He was often looked down upon by those that preferred order in their lives, until the day a greedy merchant passed through the town. Using cheap tricks, the merchant aimed to rob families of their money and leave them in the dust. Wrynn seemed to be the only one nearby that could understand the merchant's tricks and eventually found a way to steal back what he'd taken and returned it to the victims. Word spread quickly of Wrynn's exploits and he was since hailed as a hero that stood up for what's right. Since then, he took the role of a scout in the local militia where he met two unlikely friends that would take him on an unexpected journey he was not prepared for. Personality Traits: Caregiver for the defenseless Ideals: Respect to and from Bonds: Protector Flaws: Drinks and drugs
Ander lived in Winterhaven at the foot of Scarred Mountain until he was seven years old. It was then that his father came back to ‘claim’ him for his clan, the Bloodfangs. It was there where he was reborn into the orc Kesh. He learned of strength and how might makes right. Of how the strong should profit from the weak. When he was fifteen it was time for him to perform a great deed to prove that he was an adult. He still seeks a great deed like from the heroes of old. A story he can take back to his clan and have told for generations. There is also someone who has been missing from his life the last ten years, he seeks his mother as well. Personality Trait: I know a story relevant to almost every Situation Ideals: People: I like seeing the smiles on peoples faces when I perform. Thats all that matters. Bond: I Idolize a hero of the old tales(?) and measure my deeds against theirs Flaws: I am a sucker for a pretty face