I would like to add flanking to the game based on the DMG alternate rules. This would mean you gain advantage when flanking an opponent. Of course this also means you can be flanked by enemies. I like this mechanic because it forces you to be smarter about character placement. It will be significantly more risky to just run out alone into a group of weaker monsters. It will be in your best interest to use walls and corners to prevent being flanked. All in all I think it adds some tactics to combat which existed in previous versions of D&D. Since we use battlemaps for combat it should not be difficult to keep track of positions. Let me know if you are for, against, or don't care either way to using flanking in our game. If the majority of you don't want to use the mechanic I will leave it out.