Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

LF 1 player D&D 5e Tuesdays 10PM GMT+1 time.

1425730918

Edited 1425730988
Hello im DMing a gorup of 3 players as of now, we had 4 but one had to leave due to scheduling conflicts. The group has played 3 sessions so far and on tuesday will shall be playing our 4'th. What i need is one extra player to join us! I have always felt that 4-5 players is much more fun then just the 3. some info about my world. 1. It's a archipelago type world you are in currently. The whole world is bigger and different but that's the "zone" they are in now. 2. The players play a Bard, Rogue, warlock. So as you can see a melee class would be very good to have, though your not forced to play one. 3. 2 of the players are new, so they ask questions and it takes a bit longer to do some stuff. You must be ok with this. Saying that I'm also accepting new players who want to learn D&D I'm more then happy to help you out! 4. We play on Tuesdays at 10PM Stockholm time thats GMT+1 if your not sure what that is your time just use <a href="http://www.worldtimebuddy.com/" rel="nofollow">http://www.worldtimebuddy.com/</a>. and we play untill 02:00 AM so 10-02 aka 4hour sessions. If you want to apply leave a comment on here with a bit of background lore on a character you are interested in playing and i will PM the one i think looks fun to play with. Being social is very important, we do RP but we goff off a few times during session. What you would know so far is that during a trip to Port Peril you encounter a mighty storm that causes your ship to capsize and you gone aground on a weird island. When you wake up after the crash you notice you have a tattoo branded on your left shoulder, you thought no one survived on the island but you find yourself teleported to the rest of the group at the start tonight. (there is a reason for the teleport, not just plot convenience lol). So basically for now your stuck on a island, but it's going to be a high seas kind of adventure. All books and variant races are allowed. Give me some info and what you want to play and ill get back to you if it sounds good! Also you would start out as a lv 3 character. max hp lv 1 roll rest in campagin. PS. since allot of players ask this ill say it now. We do Rp and dungeon crawl. I mix them up. I do combat, puzzles, RP etc. I tend to mix it up quite well.
1425746174

Edited 1425746239
Hi, I'm interested in joining! First something about me: I tend to focus on roleplaying but I like a good fight as well. I have a bunch of experience with 3.5/PF but none with 5e but that'll change soon, I'm DMing a one shot this sunday and I'm planning on DMing my own campaign as well. As for my character ideas I'd like to play a Devotion Paladin or a melee focused Tempest cleric (I'm a sucker for melee / caster hybrids). My first choice would be the Paladin with a Devotion oath. I was thinking about a disgraced paladin, sent to the furthest corner of nowhere his superiors could find to "Bring Light and Justice to the pirate scum infesting the archipelago zone" (I'm assuming there'll be pirates due to the port's name and your plan for a high tides adventure, if there won't be any pirates any enemy would do like heretics or demons etc.). Obviously a fool's errant and he knows it but his honour, duty and pride demand he attempts it anyway. Race is undecided Human is always an option but I dislike playing human, I'd like to talk to you about races in your setting if we get that far. His fall from grace would be due to something Oath breaking, like drug abuse making him incapable to perform his duty or killing someone(s) he should've shown mercy or possibly something embarrassing like sleeping with his captain's daughter/wife (or both heh). If a Devotion oath Paladin wouldn't mash well with the rest of the party an oath of vengeance would work instead or I could work on a concept for the Tempest cleric I mentioned earlier.
Thnx everyone who applied om pm and here. We are full