Ok it seems that distance is the biggest game killer out there so I am seeking game relief here :) Me: I am old school DM that has played most versions off and on with various styles. Game: This go around I am trying to pick between Pathfinder, D&D 3.5 and playtesting DND-next. Maybe we can discuss pros and cons and decide. Style: I am not rules HEAVY but maybe rules medium. I don't want to spend all night arguing about spell area of effect. If that really bugs you then I am not the DM for you. I love corrections after game and will learn from mistakes but in the game, we just roll with it.If 100% role-play with no dice involved = 0 and 100% combat(and counting squares) = 10 then I guess I come in around 7. Themes: I generally like games around the PG-13 rating without dark topics focusing on child abuse, drug like addictions, sexual themes etc. Of course I bet I can find a bit of those things in most of the old school adventures technically speaking but they didn't seem to revolve around them. Goal? I would like to game regularly where we can get around the virtual table and have an adventure. I want to set things up, and take part so that we all get opportunities to: do some cool stuff, say some good lines, save the day(or thwart some heroes), take part in an overall storyline, makes some great friends and great arch enemies, laugh a lot. Cool past gaming moment? At the end battle, one of my friends was playing his first game ever as a ranger when he rolled a natural 20 to shoot a pirate captain that was holding a hostage as a shield...just awesome! Un-Cool past gaming moment? My 12th level wizard rolled a 4 for a saving throw versus poison in "Against the Giants" adventures in 1982 and I died...which sucked. When? I am on US Eastern time and looking for a weekly game. Monday through Thursday evenings and Sunday afternoon/evenings are good, maybe a Saturday for special event or climatic ending session. So what are you waiting for? Let's get a game going. Lead on Adventurer, Your Quest Awaits! Charles