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Dice formula question

is there a way to include a modifier into a formula so i dont have to keep changing a class macro, for example, DC [Wis Modifer] Wis save. That way i dont have to keep changing the number in the brackets each time my mod goes up?
Well figured that out, now how do i add prof bonus to the same formula
1426233844

Edited 1426233906
Since you mentioned "prof bonus" I will assume you are using Dungeons and Dragons: 5th Edition template on your character sheets. If so, you need to add @{PB} to your formula on your abillity macro, or @{selected|PB} or @{ character name |PB} on your general macro. Check out the author's sheet help <a href="https://wiki.roll20.net/DnD5e_Character_Sheet" rel="nofollow">https://wiki.roll20.net/DnD5e_Character_Sheet</a> and some examples on how to use dnd next macros (which you can try for 5e, although some will need correction with Actoba's sheet help) here <a href="https://wiki.roll20.net/Dungeons_and_Dragons_Next#More_Examples" rel="nofollow">https://wiki.roll20.net/Dungeons_and_Dragons_Next#More_Examples</a>
what about adding targets hit dice?
If you're using the Player sheet [[@{target|level}]] I think would be the most appropriate, though it requires you to have a character sheet connected to the target token, and that its class levels are filled. If you're using the NPC sheet, try [[@{target|npc_HP_hit_dice}]] instead.