Alright, humans get the trait "Skilled", which gives them additional skill rank at first level and one additional rank whenever they gain a level, but I cannot seem to find anywhere to put it in the sheet so as to affect the skill generation macro. Is there a way to do so, or will I have to keep track of the additional ranks separate, as I have no idea how to modify the macro manually without completely disrupting it. I have tried making a class named 'Human' that only has a skill point per level, but the macro then gives me 9 skill points, as opposed to me only having 6 without skilled ( 4 + int modifier). I appreciate any help that you guys can give me.