So I saw some discussion on sorting dice rolls in ascending order, I understand that having them show up in the order they were rolled would help for special dice, but having the option to choose between natural roll order and ascending would make a world of difference for those of us who would like to use roll20 with ORE (One Roll Engine) based games.
Perhaps just putting a check box into settings that would allow GM's to switch between these two would streamline ORE games where players are looking for matched sets of dice as opposed to totals or individual dice value.
Ill give you an example:
In this REIGN campaign our player Mike has his character separated from the group while fleeing from the city guard after stealing a valuable scroll from the city library. After a couple loops around the city square (yakity sax song optional) he rounds back to the main gates that are drawing close even as he approaches. In his way, a dozen guards stand between him and freedom. Mike tumbles through the mass, attempting to dodge their grasping hands.
At this point, Mike rolls his dodge pool, while the unworthy guard collective rolls its attempts to grab a hold of him. Both parties are rolling a fairly large pool of dice and looking for matches, as follows with the current roll20 dice roller.
Mike: /roll 8d10 =
(9+3+8+6+4+8+6+3)
=
47
Guards: /roll 12d10 =
(9+8+9+1+1+8+5+8+7+2+2+8)
=
68
The totals are meaningless to us and the players must sort out the number and value of their matches. As the dice pools are frequently of this size, you can see it becomes a little tedious to figure out just exactly who succeeded (and by what amount) without examining the rolls for a moment. If however we were to arrange our rolls in an ascending order as so...
Mike: /roll 8d10 =
(3+3+4+6+6+8+8+9)
=
47
Guards: /roll 12d10 =
(1+1+2+2+5+7+8+8+8+8+9+9)
=
68
We can much more easily see that mike has acquired a pair of 3s,6s, and 8s, while the guard has acquired a pair of 1s, 2s, 9s, and four matching 8s.
For your consideration I feel like this would be fairly simple to implement (although an actual ORE dice roller, possibly with colored matches or something at some point would be incredible), and would allow players and GMs the option of utilizing the roll20s incredibly user friendly and intuitive dice less interface as an effective form of ORE gaming.