
From what I can tell, roll20 only has some basic colored bars as a means for tracking health. How does one properly chart Stress on a token? (For reference, in Fate if you take 3 damage for example, you check off your third stress box. If the box is already checked, you instead check the next highest one. This continues until you run out of boxes to check) If there isn't an appropriate method for roll20 to measure Stress on a token, what other ways are there to efficiently keep track of things like this?