In a few campaigns amongst my core group of table-topping friends, I have noticed that the Dice seem to pick on 2-3 players at a time, while often being kindly to one player (Or in the latest case, the DM) over the others. I was wondering if there were any precautions that my group and I could take to prevent this from happening? In the most recent Case, for instance, the DM, who was running a few lowly NPCs, Critically hit 4-5 times, meanwhile another player managed to crit fail twice. So we ended up with the Grappler spec'd Character Rolling and the DM rolling really high, and everyone else failing to hit until the DM Nerfed the Armor Class of the Enemies. Unfortunately by that time it was too late and we TPK'd. If anyone has any suggestions, please respond, as Playing in person is not possible and half the players do not have dice of their own. Further, is there by any chance a way for the Dice to be re-jiggered so that they aren't so polar?