
Gauss said:
That is cool, API script I assume?
Mark G. said:
Doesn't having the grid on the object layer make it prone to being moved around accidentally in normal game play?
Ziechael said:
HA! I love your brain... one question though, is it not library heavy having 2 png's of every map?
Josiah B. said:
Could this be used to display a blueprint and real map type of thing? Something like this? http://indiegames.com/2012/09/27/monaco%201.jpg
Vince said:
reading language-specific text.
Stephen S. said:
Josiah B. said:
Could this be used to display a blueprint and real map type of thing? Something like this? http://indiegames.com/2012/09/27/monaco%201.jpg
Yeap...
Or a control panel....
http://i.imgur.com/YrtP4ZY.gif
Token Layer (to front)_________________________________Token with Aura on__________________
Token Layer (to back)______________________________Map with transparent shapes_____________
Token Layer (Auto)__________________________**********AURA IS ALWAYS HERE*******___________
Map Layer______________________________________Same map with no transparent shapes_________
Dystropia said:
How on earth did you do the nightvision version?