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The Delve: Take the Money and Run (4e, 6/1, 5 PM Eastern)

Chapter Six: Take the Money and Run KRONA PEAK - The most daring heist in Khorvaire history was attempted today in the underground headquarters of House Kundarak in the Mror Holds . Neither the Banking Guild nor the Warding Guild have made official comment on the amount of their losses, but inside sources indicate the theft represents a staggering blow to the dwarven house financially as well as to their reputation for being the world's foremost experts in magical and mundane security. "I would like to assure our depositors and security clients around the world that this was an isolated incident," said Baron Morrikan d'Kundarak at a brief press conference earlier where he took no questions from reporters. "We are still investigating the scene to determine how this could have occurred despite the rigorous security devices and procedures we have implemented here in Krona Peak," he added. "House Kundarak is working with the Iron Council and top inquisitives from House Medani. We will bring those who did this to justice." An anonymous Kundarak source close to the investigation has suggested the thieves may have been going for the Central Vault, said to be guarded by a three-tier security system designed to be unbreakable. She noted, "Anyone who could have pulled this off is, quite simply, among the greatest thieves in Eberron." 6th-level,  Eberron. All official sources permitted for legal builds. Take one 7th-level item, one 6th-level item, one 5th-level item and 1000 gp (limit to one rare and two consumables). This is my take on the ubiquitous "delve style" 4e adventure scenario. It has all the pillars of D&D - combat, social, and exploration. This game is best for experienced 4e players due to the level of challenge.  If you're interested, please let me know and I'll send you an invite. Your slot remains open until you've completed the steps in the campaign forum - first come, first served. This adventure is made for no more than 5 PCs. At least basic macros are required. Google+ Hangouts for voice chat. Anyone signing up will be expected to be on time and be able to play for the entire session. The scenario should take approximately 4 to 5 hours. Will your name go down as one of the greatest thieves in the history of the world?
Three spots remaining. Being a good thief is all about timing. Get in now to make history! Holly Gennero McClane: After all your posturing, all your little speeches, you're nothing but a common thief. Hans Gruber: I am an exceptional thief, Mrs. McClane. And since I'm moving up to kidnapping, you should be more polite.
One spot remaining. A good thief can always spot an opportunity - and take advantage of it. You hear opportunity knocking, rogue? Anna: In one day - less than one day of planning, and you did it. You started the week by stealing the Sforza and ended by swiping the Codex. What are your plans for the weekend? Hoisting away the Coliseum? Tell me, did the Devil make you do it, or did Darwin and Minerva Mayflower? Hudson Hawk: Can't we just go back to the kissing part?