It would be nice to be able to as a GM restrict the distance a token can move when the grid is enabled. Example if I have the grid (square or hex) enabled I can assign a "Movement Allowed" value to a character that restricts it, if a player try's to move it further it will snap to the farthest location allowed or even better stop at the edge like it does with dynamic lighting turned on. A lot of war games and even RPG's use different speed scores for characters or vehicles and sometimes it is hard to see were the token started from this would help a lot. A bonus would be the ability to see a silhouette or some sort of evidence of were a token started before the move was taken.