Page: <a href="https://app.roll20.net/lfg/listing/23474/nihilism" rel="nofollow">https://app.roll20.net/lfg/listing/23474/nihilism</a> This is a relatively short game (roughly 8 sessions) where you try to end a dying world while serving the Nihil, the hive mind of the dearly departed and the peaceful end to all who die. Player characters have all died recently and were convinced that a swift and painless end is what's best for the world. Powerful, and even mythic foes will stand in your way, but death will be a minor setback. To apply, I need good paragraph or two on who you were before you died and why you died. Relatively open world. There are many different objectives to complete that will increase the Nihil's chances of success. Party has a True Neutral alignment overall. Players need to be within one step of this. Divine classes only. Including a TN Paladin. Starts at level 4 and ends at level 6 with some bonus feats thrown in.