
Edition : 5e / 5.1e Campaign : King Arthur Pendragon Currently Need : DM Unlike most campaigns, players in a pendragon campaign are typically not the primary focus of the world. Instead they are generally stand-out individuals who witness events unfolding around them. While there is some room for determining outcomes in the story-line, for the most part players are along for the ride. It is quite easy to die in Pendragon during combat, so death is not uncommon. On top of that as the story progresses many years pass which in turn will lead players to playing their children's characters and so forth once their main one has died through combat or old age. There is a micromanaging phase during the sessions called the winter phase which allows players to build up their respective areas which can net them additional money per year, or extra chances at improving skills, or assist them with chances of succeeding in other skills. Probably the most important feature of pendragon to note is the fact that there will be times where a player's squire/knight will act in ways that the player does not want them to act. This is determined by rolls against a player's personality traits and passions. For example, you could have a character who you're playing as a chaste knight, saving himself for the perfect women, who succeeds on a lustful check and ends up throwing aside his beliefs and taking the bar maid. Overall the campaign is a different style from most typical campaigns, but if the King Arthur legend is something that interests you and you're wanting to try something new, then feel free to join us.