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Restrict Movement stopped working

Hi, I am currently experimenting with Roll20 and have setup a small dungeon map with dynamic lighting. Everything worked fine yesterday, but today players are suddenly able to move through the light-blocking elements in the "Dynamic Lighting" layer. Dynamic Lighting itself still works. I tried multiple combination of Map flags, but nothing seems to resolve the issue. Is there some other option that might allow players to move through walls?
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The Aaron
Roll20 Production Team
API Scripter
Can all players move through the walls, or only some? Is this happening on all maps, or just certain maps? On those maps, select a token and hit ctrl-L, then try to move the token through the wall, does it let you?
It is the only map I have created for this test and I have only tested it with a single player... the problem was happening first when I gave the link to the map to a friend without being online in Roll20 at all... but I also tested it later with "re-login as a player". The name of the campaign is "Test-Dungeon", there is no game relevant data inside... if it helps I can add you or someone else to the campaign for seeing the effect yourself. I just tested the "Ctrl+L" hotkey (I see the dynamic lighting effect when I do, so it works) but I can still move the token through the walls.
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Edited 1429890206
Ziechael
Forum Champion
Sheet Author
API Scripter
At the risk of stating the obvious, have you checked to make sure 'restrict movement' is actually selected in the page settings? I'm aware that this is likely the first thing you checked since your post even has it in the title but just to rule it out please indulge me ;)
Ziechael said: At the risk of stating the obvious, have you checked to make sure 'restrict movement' is actually selected in the page settings? I'm aware that this is likely the first thing you checked since your post even has it in the title but just to rule it out please indulge me ;) Yes, I have checked this... I have also tried to deactivate it, jump into "player mode", jump back and activate it again. I also tried it with several combinations of "line of sight" and a few other parameters. All without success. I am a bit confused because it worked yesterday during a test... but it didn't worked for my friend who tested it without me... and I wasn't even online in roll20 in between!
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Ziechael
Forum Champion
Sheet Author
API Scripter
I thought you would have checked that but the amount of times i've been sure of having things set up as needed only to find i'd forgotten/accidentally changed something, just wanted to rule out the simple before moving onto the more technical.
Ziechael said: I thought you would have checked that but the amount of times i've been sure of having things set up as needed only to find i'd forgotten/accidentally changed something, just wanted to rule out the simple before moving onto the more technical. I completely understand you... I spent too much time debugging trouble of an open source project only to hear after a week "oh yes, we patched the code with a mod... should we have mentioned this?"
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The Aaron
Roll20 Production Team
API Scripter
Sure, if you want yo PM me a join link and GM me, I'll hop in and see what's what. :)
Just to test the problem I created a new campaign... I just added a few polygon lines to the lighting layer, added a token with "30 ft light" to it and activated dynamic lighting and movement restriction. Dynamic Lighting works, Movement Restriction does not.
Okay, after a few seconds with a developer it was easy to resolve... "has sight" was deactivated... the embarrassing thing is that this is mentioned in the wiki: <a href="https://wiki.roll20.net/Dynamic_Lighting#Restrict_" rel="nofollow">https://wiki.roll20.net/Dynamic_Lighting#Restrict_</a>... sorry for the noise and thank you for the support!
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Stephen Koontz
Forum Champion
Marketplace Creator
Sheet Author
API Scripter
Compendium Curator
Happy to help!