
Posted this, but I think this old post is a bit more enticing. Looking for gamers for a G+ Roll20 game that will be on Sunday afternoons 2pm CST. Ever
want to play a game like the Marvel comics movie universe with your own
characters? A game where you get to have a large, ensemble hero movie
and then individual film which focus on specific heroes and their
supporting cast of heroes and villains? After Character Creation,
this game will begin with a game of Marvel Heroic Roleplaying (Cortex+
Heroic), where all the heroes are brought together in defense of the
city. Street Level/X-Men power level heroes, the first game will be a
game of mighty heroics and tense action. Then, as we enter into the other games, it's going to change a bit. The
next few sessions will each by a 'movie' for the various heroes. We'll
also be creating characters with Smallville (Cortex+ Dramatic), which
creates a web of character relationships and a bunch of NPCs and
locations. Each Hero will have a spotlight session where the
other players will take over the NPCs (both friendly and villains) which
will allow for depth of character and dramatic situations where
sometimes being able to hit something doesn't help. Then, after each hero has a spotlight episode, we will end up with another ensemble film. If
you like TV shows like Arrow, that will be a bit of the feel of the
individual 'movies'. There will be action but the focus will be on
relationships, character, and emotional/social conflicts. I'm a
teacher/actor/director/improvisor who enjoys playing with proactive
gamers who enjoy character. For characters to get into interesting
situations, you can't want them to be a bubble-wrap where nothing bad
happens. While I don't generally create bad things for characters
(firmly in the Apocalypse World "be a fan of your characters" style of
GMing), things that don't go perfectly for a character are fodder for
great stories. Since Cortex+ Dramatic includes social conflict,
there will be times your character is going to lose an
argument---especially to another player. Part of the fun is seeing
where things can go.