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Release: Maps and tiles, more than you can shake a stick at

1430495151
Gabriel P.
Pro
Marketplace Creator
Two sticks really but who's counting. I have six new sets up (though two are color variations so lets call it 4.75). The next in my village to pillage series which is getting into cities proper , a set of lairs for outsized creatures such as dragons (maps are designed with layers at 40x40 squares each), two sets of roads against clear alpha background to allow you to place them on any terrain you please (in sandstone or traditional gray rock ), and two sets of raised floors and pillars (floors have beveled and shadowed edges to allow you to build up layers, again in sandstone or rock ). Hope you find something you like. Happy gaming!
1430495477
The Aaron
Pro
API Scripter
Really spectacular! I'm loving your Village to Pillage series!
1430496117
Stephen S.
Pro
Marketplace Creator
Sheet Author
API Scripter
WOW! <a href="https://marketplace.roll20.net/browse/item/37337/c" rel="nofollow">https://marketplace.roll20.net/browse/item/37337/c</a>... That is NICE! Alan... can I kill adventure with Russ there?
1430497155
Gabriel P.
Pro
Marketplace Creator
Don't even try it Stephen. Every time we try and kill Russ the time cops show up, and we have to sit through one of those infinite interrogations that take no time at all.
1430497763
Stephen S.
Pro
Marketplace Creator
Sheet Author
API Scripter
I am not a fan of the Jukebox.... but something like this with that map would be nice! <a href="https://soundcloud.com/chessmasterwizard/cave-with" rel="nofollow">https://soundcloud.com/chessmasterwizard/cave-with</a>...
1430499571

Edited 1430499723
I just have to say Gabriel, I've bought some packs from you and I totally plan to buy more in the future when I need them. You are head and shoulders above the rest IMO (not to put the others down, they're great n' all). But you produce stonkingly beautiful pieces of work, I can feel the love radiating from them. Thanks from me, and my group of hap-hazard players, your E-Arts have brought a new age of shiny to our game. Much love, Bo
1430507014
Gen Kitty
Forum Champion
There really needs to be a 'wishlist' and 'gift art' abilities for Roll20. :/
1430509542
PaulOoshun
Marketplace Creator
Incredible!! Someone was asking for more "Lego brick" sets they could use to build themselves, and I was praising the time saving of quick encounters maps that you make. You've delivered both. &lt;throws money&gt;
1430535206
vÍnce
Pro
Sheet Author
GenKitty said: There really needs to be a 'wishlist' and 'gift art' abilities for Roll20. :/ +100 Most definitely. That would be a win, win, win.
1430551480

Edited 1430551644
Vince said: GenKitty said: There really needs to be a 'wishlist' and 'gift art' abilities for Roll20. :/ +100 Most definitely. That would be a win, win, win. i would prefer Quality Assurance, a marketplace voting system, or a minimum standard of Quality for posting marketplace goods... over a wishlist or gift art at the moment... While Gabriel is def some one that I feel focuses on ease of use and quality... you can see others on this forum that try to hawk "Work" that i know would take less than 5-10 min to make with little to no experience in Gimp/Photoshop by the user googling simple tutorials. I find that very, very, very exploitative! i think a suggestion for QA, Voting, Minimum Standards, Gift Art, and Wishlists should be made... brb!
1430557619
Gen Kitty
Forum Champion
I prefer to vote with my money. I won't buy art I think isn't worth hard-earned money. I wouldn't ask my friends to buy me art I thought not worth their hard-earned money. If someone buys art you think isn't worth it... well, opinions differ, and they're voting with their money. In the meantime, if I had a way to wishlist art packs such that my players/family could buy them for me, I'd have a long wishlist and artists would be getting money. Getting back on topic, nice artwork :)
1430590206
PaulOoshun
Marketplace Creator
Bruticus said: i would prefer Quality Assurance, a marketplace voting system, or a minimum standard of Quality for posting marketplace goods... over a wishlist or gift art at the moment... I get what you mean, but I have to say that Roll20 actually has a policy that means you have to submit your initial art pack for consideration before they'll allow you to sell on the Marketplace. Ultimately though it's a minor cost to host the content and if it doesn't sell the artist is the one who misses out. I have some packs that almost never sell, but weirdly I don't find quality of the artwork is the motivating factor. I have to assume there's some minimum threshold, but beyond that it seems more based on genre and top-down vs. portrait. Not sure how quality of Marketplace assets impacts customers other than occasionally having to see work you consider sub-par. I don't know - do you find that a real hindrance or turn-off to using Roll20? On the other hand I have to admit I find sets like Gabriel's art inspiring and a real joy to browse, so maybe you're saying aim for a positive rather than eliminate a negative? Voting system intrigues me - are you thinking like review style (1-5 stars) or something different? Wishlist/Gift I think is a great way to reward/thank/embiggen someone who already has Mentor level subscription. +1 to this :)
1430591997
Gen Kitty
Forum Champion
Ok, I guess it is time to review what I have voted and pull a vote off one of them to make a Wishlist/Gift suggestion :&gt;
1430615993
Russ H.
Marketplace Creator
Gorgeous as always, Gabe! Love the teeth at the front of the cave!
1430672692
Gabriel P.
Pro
Marketplace Creator
Thanks all! I'll definitely be dropping a vote the art gifting way GenKitty. There is tons of material that doesn't need to be secreted from the players for building or simply designed to make the game look prettier for everyone ( Russ' Chronicles , my frames, all the object set people have out, and spell Fx sets available) that I can see as being worry free purchases for your GM. I think with the relatively small size of the marketplace voting with ones purchases is my favorite system, but maybe that's short sighted of me. In the future there may be too much for easy perusal and developing a voting to get a system in place we like before then is the way to go.