For those of you unfamiliar with the system, the Dragon AGE rpg possess their unique Dragon Die mechanic. Of the three d6's you use in the game two are the same color (ie white) and one is a different color (ie Red). When you roll doubles on the same colored die you receive a number of stunt points equal to the result of the off-colored, or Dragon, die. These points can then be spent to perform special stunts. My group has played two sessions of an Urban Fantasy hack I created for the Dragon AGE system and I've ruled that when we use "/r 3d6" that the first two dice are the same colored dice and the last result is the Dragon die. The problem is however, that we've gone two full sessions and only generated stunt points one time. Am I missing something? Are doubles on the first two dice really that uncommon or is their some programming quirk that I'm unaware of. Is there some way for me to force the dice to be certain colors (two numbers black and one green) or something like that. Any thoughts and suggestions would be greatly appreciated!