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Pathfinder Arena Tournament - Wednesday June 12 9:00PM EDT

Your heart begins to pound as your hear the crowd chant your name. The vibrations of the stomps shake through you. You look upon the entrance, the doors begin to part. The sun shines through the crack and glint off your armor. The cheers roar on louder. As you step onto the sands, you are greeted with screams and shoots, cheers and whistles. You clutch your weapon, and throw your arms into the air. The crowd goes crazy. Turning around so that everyone may look upon you, your gaze falls upon the rival you must now face. For Glory and Freedom.....FIGHT!!!!! I will be hosting a Tournament based Arena combat game. The game will entail of 16 players compete for the title of champion. Single elimination matches, Bracket style. Rules and Guidelines How this Works: Two players enter the arena and fight to the death Last man alive wins! When you when two bouts you level Loser is defined as dead or surrenders If you die you must make new PC at level 8 If you surrender, you do not advance in level. Winners will receive prizes (random) You will be be able to challenge any player equal to or greater than your level. Side competitions will be presented for extra loot and exp. (in the future) Team Matches: Players can fight as teams of 2 or teams of 3 All rules still apply Sparring Match: You can enter the arena to test your skills in a safe enviroment You standard weapon will be replaced with wooden replicas that deal non lethal damage (No&nbsp;penalties&nbsp;applied) Solo&nbsp;combative:&nbsp; Any contestant may fight solo in the arena (even if part of a faction) Factions:&nbsp; At any time a contestant can create or join a faction. A faction can recruit as many players as they wish. You must be in a faction to&nbsp;compete in Team matches. Guidelines: Character Sheets: <a href="http://www.myth-weavers.com" rel="nofollow">http://www.myth-weavers.com</a> or with Hero Lab Core Classes: Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer,&nbsp; Wizard &nbsp;Archtypes are Allowed &nbsp;No 3rd Party. Base Classes: Alchemist, Cavalier, Inquisitor, Magus, Oracle,No Summoner, Witch Races: Elf, Half-Elf, Human, Dwarf, Halfling, Half-Orc, Tiefling, Gnome, Aasimar, Drow, Goblin (No Other Races) Level 8 to begin 2 Traits Allowed&nbsp; 25 Point Buy&nbsp; No score above 18 and none below 7 (this is BEFORE modifiers) Alignments- Any ( I will change alignment if you do not play it accordingly) HP will be max at first level then average each level after (Roll Hp, but reroll if less than half) Each player will receive a Free Upbringing Feat (Bonus Feat in place of hero points) Starting gold will be 33K for all players. This is not restricted by class No curing items like wands and such. Limit 2 potions per player. Exp points will be issued between sessions to maximize game time. Treasure will be up to the players to handle. The GM will only get involved if necessary. I will allow a one time PC Mod after first session. By the second session all players will be locked in. Skype is the medium used for communications: Cdstokley214 Join the Fight if you dare -&nbsp; <a href="https://app.roll20.net/join/56052/hgRldw" rel="nofollow">https://app.roll20.net/join/56052/hgRldw</a>
///Bump///
I need 7 more players for tomorrow
Try to make a lv8 character today...
Bump one hr from now