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Nemesis Dice Rolling

Hi folks. I'm generally new to Roll20 and the Nemesis system but I'm in the process of creating a Lovecraftian adventure that will use the Nemesis system. For those who don't know Nemesis, it's an ORE (One Roll Engine) system where all your checks are made using a dice pool of D10s. Success is determined by getting doubles, or triples... so if you rolled 4D10 and got 2, 2, 3, 7 you would pair the 2 and 2 and that would be a success. The degree of success, or difficulty, is determined by the HEIGHT of the number, so two 2s is a success but two 5s is a better success. How can I arrange my dice macros to account for this? At the very least, is there a way for the dice to just be rolled without it calculating the total value OR checking against a certain number for success? So it would just display the raw dice results and nothing more?
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Edited 1431390403
Spren
Sheet Author
You can roll all the dice separately very easily. The best looking method would be an inline roll. So a roll surrounded with brackets. For example:[[d10]]. If you line up four of them: [[d10]][[d10]][[d10]][[d10]]. You'll get four separate rolls on one line. Very neat and tidy.
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Edited 1431390291
Lithl
Pro
Sheet Author
API Scripter
I would personally recommend using /roll for this over inline rolls. Specifically, because you can easily sort the output, making it easier to pair up the numbers: /r 4d10sa /r 4d10sd
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Edited 1431390314
The Aaron
Roll20 Production Team
API Scripter
Probably using the /r for rolling along with the s for sorted or sd for sorted descending: /r 4d10sd Like this: ( Pair of 6s, not bad... =D ) Dice Reference: Sorting: <a href="https://wiki.roll20.net/Dice_Reference#Sorting_Dic" rel="nofollow">https://wiki.roll20.net/Dice_Reference#Sorting_Dic</a>... There are some more automated options with the API (a Mentor Level Perk)
Oh neat. I like Saitama's for it's clean display with no math, but the sorting is super helpful and would be especially useful in rare circumstances where the players roll 7 or more dice. Think there's a way to get the math-free look that Saitama offered with the sorting ability? Or is it necessarily impossible once you split the rolls?
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Gen Kitty
Forum Champion
No, you can have sorting or you can have the dice-less look. You can't have both -- until/unless you move up to a mentor level subscription which gives you access to the API.
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Lithl
Pro
Sheet Author
API Scripter
You can use sort-ascending/sort-descending with inline rolls too, but the number displayed in the yellow box will be the sum and you'll have to hover your cursor over it to see the sorting. If you want the sorting (barring upgrading to Mentor and using the API), /roll is the best option.
Alright folks. Thanks for the help!