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[5/19/15] [5E] Toothless testing Realism Initiative System! Looking for vets to playtest!

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Time: 4:30 PM PST Duration: 30 minutes - 1 hour Character Level: 3 Players: 1 / 5 (Greg B.) Hiya everyone! I've had this idea jingling around in my head for some time now, and I want to playtest it out. It's relatively simple, yet can prove to be very, VERY difficult in the heat of combat. You have 6 seconds to state their action and their movement. If your action is not said at the end of your 6 seconds, in-game, your character "freezes up", and your turn is skipped. If you are saying your action and your 6 seconds expires, you will only do your actions/movements up to that point, even if you could've done more. You can ask the DM to clarify your environment (in-game expressed by your character looking around), but it still expends your time. Players can call a "Hold" to pause combat to discuss game rules/spell rulings only. We'll hop in to the campaign and play through a scenario or two, and then you guys can offer advice on how to make it better or any criticisms about it. Be warned new players, as this IS a harder game mode, it will be much more difficult to survive than regular tabletop combat. Thanks!
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YAY, I can make this one. Sadly its not a full game, but perhaps my efforts can assist someone else :)
Greg B. said: YAY, I can make this one. Sadly its not a full game, but perhaps my efforts can assist someone else :) Awesome, added! Thanks for helping out!
Canceled due to not enough players. Thanks for signing up anyways Greg! I'll be running actual one-shots sometime this weekend and next week, so if you're still interested stick around. ^.^
Ok, will check it out later.