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[Dynamic Lighting] Shared Vision

1432107980

Edited 1432122395
It would be nice to be able to share visions between players. For example, I'm running a Shadowrun game in which the hacker stays in the back (i.e. doesn't reveal much from the map), but monitors drones, hacks cameras and has a mini-cam on each of his teammates to follow the action. Unless I missed something, it's not possible to simulate that easily with dynamic lighting. I can make the light that is being emitted by a token visible to the hacker, but he is still blocked by his own line of sight. EDIT: it just occurred to me that an easy workaround for this would probably to give control of the token (or the character linked to the token) to the players who should benefit from that token's vision. In that case, what I'm suggesting is to add an option "Shares Vision with" when editing a character or token, in addition to "Controlled by" (for a token) or "Can be edited & Controlled by" (for a character), which shares the token or character's vision with the selected players, but without giving control of the token or character to those players.
1432134573
The Aaron
Pro
API Scripter
That would be useful for LOTS of things! There are many tricks you can play by creating invisible tokens and giving players control of it to let them see through it (most recent example I've come across: a wall players cant' see past which has a tower on the other side of it they CAN see). I'd love to see this happen.
My players currently just move their token to where the party is to see what they see and move it back. I would love to see this quality of life feature.  
You can do this now by grouping an invisible token with the other players tokens, but grouping tokens has it's own bugs and "issues".
1550175414
Roll20 Dev Team
Pro
Marketplace Creator
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