
Looking to run a campaign on Sunday nights. The game will be a heroic swashbuckling adventure, and to that end, we will be using the Hero Points and 15-minute Short Rests optional rules. That second one is probably self explanatory, but with Hero Points, you basically get a certain number of points each level that you can spend to add a d6 to a d20 roll. Setting: The world was flooded 86 years ago, and nobody knows the cause. Strange objects now float in the sky, but odd spells launch from them to strike down anyone who tries to get close. People have adapted to life on the Endless Sea, living on islands that were once mountains. A Yuan-Ti Empire has arisen, and now seeks to subjugate the entire world. You begin your quest in a small trade town called Serenor's Point... The setting is deliberately left vague. Your character backgrounds and histories will be used to flesh it out and add to the campaign world. Everything from Basic Rules, Player's Handbook, Elemental Evil Hero's Companion, and Unearthed Arcana is legal in this game. Same goes for the evil classes and example races from the DMG. That said, evil characters will be subject to much scrutiny, and even if I decide to allow one, I reserve the right to veto them if I feel they are disrupting the game. If you are interested, contact me.