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New, LFG to help me learn Roll20

Experienced with WoD. Open to other systems. I'm really looking for a group that actually uses Roll20. The material sharing interaction along with dice and character sheet macros is an awesome idea! I've tried jumping into a few WoD games, only to find that they use Skype for voice, FB for logs, and paper&pencil character sheets with no use of Roll20 during their game.... I'd really like to see and learn the Roll20 system in action! I'm just not interested in RPSkyping... Is there a reason why GMs/DMs are simply using the Roll20 website as a group finder and not using the Roll20 software??? Please let me know if I can join your campaign if you utilize Roll20 as it's invisioned in videos! I'm free week nights @5pm PST
The reason many GMs hardly use some of the features of Roll20 is that it is often simply used as a Dice Roller and as a Map Maker because those are probably its most useful features, honestly. The Dice Rolling feature is fast and fair, and the Map Making is easy to use and can pull tokens and such on a whim, and even then many RPGs don't even use maps during combat, so it is reserved when the battlefield needs better visualization. For my Heavy Gear Second Edition campaign, I actually edit the vehicle images out of the Core Rulebook and put them on the board which is extremely useful. Many people use Skype because people can be contacted very easily even when they aren't in the game yet, and Roll20's video and voice can be dodgy at times, though it is generally not bad and it is always improving, but right now Skype is a bit more reliable if more resource intensive. Also, files can be sent through Skype which is very useful. Character Sheets are used much more often in other games, but if the game doesn't yet have its own custom sheet than either someone has to make a sheet on Roll20, which can only be done if you're a Mentor, or it has to be done on Excel or on paper. I use an Excel character sheet for my Heavy Gear Second Edition campaign because there currently is no custom sheet for it and I can't make one. Same thing for systems like Tri-Stat DX and, I believe, systems like Eclipse Phase, Mouse guard, etc also probably don't. Also, some people prefer physical copies for whatever reason. And not everyone uses a log for their campaign, and if they do it is sometimes easier to use other programs simply because they can be used and edited outside of the campaign very easily. Macros, also, are only useful for campaigns with a lot of different dice rolls that you will be using again and again, such as DnD 4E, but many other games do not really need macros, such as Dungeon World, or there is no way for a macro to encompass all of the possible modifiers so it would be pointless to roll a macro and then add and subtract a bunch of modifiers anyway, such as in games like Heavy Gear Second Edition where there are probably a dozen things that can change at any time for the same roll, and no one is going to make 50 macros for each weapon at each range in every condition for every vehicle. Really, the usefulness of many of the features on Roll20 is dependent on the campaign. If I hosted Fiasco on Roll20, the only really useful features would be Dice Rolling and maybe the Logs, and maybe visual representations of the black and white dice on the board. Skype, though, would still be favorable because I can have their faces on another screen nice and big which is pretty useful in a heavy roleplay like Fiasco, and it is comfortable and reliable. I could also probably just send any of the playsets over Skype in PDF format because that would be easier honestly. I have no experience with WoD, but if all of the WoD campaigns that you join don't use many of the features, it is probably because many of the features are not useful for WoD. If you want a lot of macroing and logs and scripts and rolled tables, you'd most likely find that in a DnD 4E or 5E game. But I have no idea why you would play a system just because it uses stuff on Roll20. Out of all campaigns I am in or have been in, which is like 6 or 7, none of them use the Roll20 features to the extent that you envision. Perhaps there are some groups that would benefit from using the tools to a greater extent, but we are here to roleplay, and if a feature is unecessary or not particularly useful, we just won't use it.
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I can appreciate not bogging down a particular game with Roll20 tools that are "not particularly useful," that seems like common sense... I feel that you have missed my point. I don't want to "play a system just because it uses stuff on Roll20." I would like to play any virtual RPG utilizing Roll20, not "to the extent that [I] envision," but in the way that it has been presented in numerous game-play videos on the Roll20 website and Youtube. Perhaps you should watch a few on Youtube, search (Roll20 gameplay). If I'm still unclear, let me list a few ideas why I would like to play a virtual RPG; virtual public rolls, handouts / visual examples, dynamic lighting / fog of war, initiative rolls added directly into turn order, measurement tools, virtual character sheets, links to resource materials, the ability to have players on separate maps, and the ability to have silent rolls and communication. Now I realize that building a virtual campaign takes a lot more time than building a tabletop campaign, but the extra time will most likely transfer to an amazing game. I personally have run sandbox and dungeon games for years with both fully mapped, prepped, and complete stories, and total improvisational games where I haven't thought about what's on the other side of a door until the players declare that they open it. I love playing a tabletop game with pencil, paper, (my white-board), and friends, I just have little interest in doing that over Skype. I'm VERY interested in playing a virtual Roll20 game and continue to search for a dedicated GM/DM.
Well, yeah, I was just explaining why most groups don't fully utilize most of the features of Roll20. I personally have never seen or heard of a group on Roll20 that doesn't use Roll20 to do dice rolling, so that is rather odd if that is what you have been experiencing, but most groups that I have seen or played in often don't go much farther besides using that and the map tools. I just think it is odd that you're looking for these things specifically. And I have seen groups on YouTube and Twitch. Most groups simply use the dice rolling and the maps, and maybe handouts. The thing is that sending resources directly through Skype is incredibly useful and being able to move Skype to another screen is also incredibly useful, and unless Skype drains too much of your computer's resources I don't see the problem with that. If you just find a type of ruleset and setting you want to play in the LFG listing, then they will use as many of the tools as they find useful. I just find it odd that you're looking for a group that uses these tools rather than just finding a group with the type of ruleset and setting that you enjoy.
I'm going to be running a lost mines adventure on roll20 next week at 8:30 est. let me know if you're interested