
I am seeking more contestants for the next installment for the arena! There is a few rule which are posted below. Please review the rules before applying. Welcome to the Arena. If you are here its because you think your the best around. Time to prove it!! Other may be here against there will fighting for their masters to earn their freedom. Your reasons are your own. The arena is a place for honor, glory and blood. You may compete in single matches against others, or as a faction(or Team) Grudge matches are permitted but will not earn ranks toward title of champion. Your battles will be rewarded based on your outcome. (Explained below in forum once approved) All Players Will Start At Level 2, Recommended Site- Pathfinder Core SRD CORE BOOKS ONLY!!!! (Players Guide, Advance Players Guide, Ultimate Combat, and Ultimate Magic- No other material!) Races- Aasimars, Drow (No Nobles), Dwarf, Elf, Gnomes, Goblins, Half-Orcs, Halfling, Half-Elves, and Humans Allowed Classes- Alchemist, Barbarian, Bard, Cleric, Druid, Fighter, Inquisitor, Magus, Monk, Oracle, Paladin, Ranger, Rogue, Sorcerer, Witch, and Wizard Banned Classes- Cavaliers and Summoners Archtypes- Allowed as long as the are within the perimeters of the guidelines Traits- Players may choose up to two traits, each must be from a different group. Ability Scores- This will be based on a 25 point buy (Point Buy Calculator) Picking Scores- No score should be below 7 points or greater than 18 points before racial adjustment. Bonus Feat- Every player will be allowed to choose one additional feat, as long as you meet the requirements Gold- All players will receive 3,000 gold at second level, Equipment- Items cannot be purchased it cost is greater than half of your starting gold. Such as 1,500gp limit No Magic Items- such as Potions, Scrolls, Wands, Rods, Staves, and most Wondrous items (Inquire with GM for item allowance) Magic Weapons/Armor- These items are allowed, with the limit that no one item can be greater than a +2 status. Hit Points- Max at first level, roll each level after. If you roll less than half, then reroll. Alignment- Any Player Level progression will be based on your wins. Winner of 2 matches will gain a new level. A player may choose to fight solo or Team The turn battle is simulated by random using a Bracket generator. Between matches it will be assumed that you recover all spells and skills as if a day had passed. Combat Mounts will not be used at this time. Cluster spells need to be kept to a minium due to dragging the game out. These are not outlawed but remember your fellow players. Rolling a 1 (Crit Fail) will result in a reroll to confirm it was a Crit., if second roll misses target then you will draw from the Critical Miss Deck. If your second roll does not miss then it is consider a normal miss. Rolling a Possible Crit will result in a reroll to confirm it was a Crit/ If the second roll misses the target then apply damage normally. If the second roll hits the target, you will draw from the Critical Hit Deck. (You will not apply normal x2/x3/x4 Damage unless the card drawn specifies.) A player may speak out of turn only once per round. As a free action. Spellcraft and Perception checks will be needed to identify what the opposing player is doing, unless it is quite obvious.