
Hello all. I recently upgraded to mentor so that I can edit
the character sheet. I'm glad that there
is a support forum like this available.
First, thank you for Roll20. It has made gaming with
friends that have moved away possible. It also provides a new spin on tabletop
gaming with having the perspective change for each character in the game. Not
being able to see the entire map at all times requires a lot more strategy and
communication that wasn't required before.
Now, a comment and hopeful correction to the sheet. There is a button at each weapon to do a
simple critical damage roll, but it is producing incorrect results by
multiplying the result of a damage roll.
In D&D 3.5 you don't multiply the weapon damage result from one
roll; rather, you roll the weapon damage multiple times. The macro for this is
built into the button, so there is no way to have players or DM fix it on the
fly. The sheet itself should be fixed
and perhaps open this piece up for editing.
On that note, how would you fix this situation? When the crit multiplier is x2, then you roll
normal damage twice. When it is x3, then
you roll normal damage thrice. So, since
this button/macro is specifically for critical hit damage, if the
weapon#critmult is 2 then only one normal damage should be rolled and
displayed, 3=two rolls, etc. So, what
syntax would you use to say "do this macro X-1 times and show me the
result"? A normal damage call is
[[@{weapon#damage}]], but how to you tell it to call it weapon#critmult - 1
times?
The equipment section is over simplified and could use some
gusto. What I'd like to see is something
where you have a button to add each item. Different items have different fields
that you would want to enter values for, but probably the most important that
affects gameplay that should have columns are: Item Name, Cost, Weight, Hit
Points, Hardness, and Notes. Overall
weight along with your encumbrance (based on strength) should be displayed at
the bottom. Having these values would
reduce the player overhead in having to look things up and not require a
separate spreadsheet to help manage encumbrance. Armor and weapon properties
are already stored elsewhere, so those aren’t required columns. Anything specific to the item can be placed
in the Notes column. Would this be
something that the default character sheet could get or should I start a custom
sheet? I understand that players that
have been using the default sheet would appear to lose the content of the
current items section, but it would still be available in the Attributes &
Abilities page. If I need to do this
myself, would an API call be required to provide a total of the weight of all
items? I would like to be able to print the character sheets. What are options for doing so? Thank you!