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Session 2 Log + XP (?)

When last we left our merry band of adventurers... Day 1 wrap up: The group spent some time thinking about how to best take out the 6 armed battlebots and as we moved into position to attack the robots, we noticed they were tracking. Kyle was able to determine that they would see any move against them as a threat and as such would respond with force. Having come to the conclusion that this may be detrimental to our well being, Yaz brings up the idea of jury rigging the truck battery to disable the robots vs. attacking them. Working with Eusyl and Kyle, the three are able to short circuit the battlebots in the truck. With them disabled, we begin to take what is easily available as we dont want to be around when the threats in Stainless Steel Storage (S3) come out. From the battlebots we salvage: 3 Sonic Disruptors - 2 are sold (Eusyl kept one.) 3 Laser Pistols - 3 are sold 6 Swords - 3 are sold (Kyle, Joseph and Rodworth kept one.) 6 Electric Swords - 5 are sold (Kyle(?) kept one.) As we pillage the robots, a Vrusk asks to assist and not trusting him, we say no. However we do give him a few pieces that he can sell and get some food with (Kyle was in particular was very interested in helping someone down on his luck.) The Vrusk's name is Ke'Krenik (sp) and he is burned, missing one arm. He promises to repay the kindness. We also confirm that these were Merco robots. After taking what was easy, we go into Quagmire's waiting to see who comes out of S3. Rodworth was hired as a bouncer and Joseph is taken into the back, disappearing for the rest of the night. While we wait rumors start to fly about what is happening and we continue to lay now. Eventually two things happen: Two geeky yazarians come out of S3, look in the truck and move on. a wrecker comes by to pick up the truck and what's left of the robots. In the back of Quagmire's Joseph is learning more about what is going on. It turns out that Quagmire is preparing for a major race and they need a medic to help them with part of their great scheme. After swearing Joseph to secrecy about what they are doing there, Joseph is asked to help them develop a drug that could keep their racer, Malamoff (sp). alive during massive gravitational effects.Joseph agrees and Quagmire offers Joseph resources and assistance in getting it done. The pay out is huge as the winner of this space race wins a small space station for a year. Day 2 - Let's Make some Money: The next day we take our haul from the battlebots to Gary's Guns (after removing the marks, etc.) and work out a deal to get .60 cents on the Styrigi. (Sale is noted above.) After purchasing some equiptment and battery paks, we walk away with 1,067 Styrigi. With our business done, we move on to our next capers. Kyle & Rodworth (Joseph was busy trying to figure something out - something about gravity, we're not sure) decide to go and pursue the missing girl opportunity. Rodworth wants to go and speak with the family and they head out to Alice Andra's home. Her home is in the Arbor Dome and it is one of the more expensive homes. The mansion is well guarded on an expansive property. Rodworth tries his luck at a direct approach and is rewarded with a face-to-face with the family's man, attache or something like that. Kylle and Rodworth are able to learn: The girl is the niece of Alice Andra The parents are dead - or at least that is what they want us to know She has no siblings The family has no known conflicts with the Mega-Corps The girl had a tracer, but it was identified, removed and flushed into the sewers and it ended up at sewage treatment center Confirmed that the kidnapping took place in the Capitol Dome, her 2 bodyguards were killed and it was an organized/professional abduction The assailants were human It is expected that the girl is still on the planet, though someone could have bought passage out of the planet They are given a business card with a direct line to the family answering service. Yaz & Eusyl head over to Feekur's Race Bar where Feekur, the freak, greets us enthusiastically. He introduces us to a Vrusk in business attire named Yar'Keer'red (sp) who is looking for a driver. After negotiating a deal for the first race, that includes Eusyl as Yaz's mechanic, double rate for 1st place and potentially more if we decide to work together in the future, we place our bets (everyone bet 50 Styrigi on 4:1 odds) and head out. The race is taking place on a lava flow, so there is some danger. Because of that Eusyl improves upon the hover cycle's durability while maintaining it's speed rating, which proves to be fortuitousness as Yaz barely makes it to the end. Eusyl, who they didnt want to hire orginally, does such a great job on the hover cycle that one of the independent mechanics, Chaz, wants to work for her. Yaz inspects the track, trying to see where he can gain some advantages and the race is on. It was a hard race with only 2 racers finishing, there were moments of dread as Yaz slid on the lava flow trying to take a turn, bumped the wall and dipped into the lava. Another instance, early in the race, Yaz took a turn hard spinning out, however was lucky to end in the direction he needed to go, making it look more like a great stunt. In one spin out he had 4 racers pass him by, however he quickly got back in it, rocket boosted pass them on the ramp and took a hair pin turn well enough to keep the lead, 2 hover cycles washed out on that turn. With the hover cycle smoking, one last rocket booster left and his competitor 100 meters ahead, Yaz hits the rocket booster, flying over a lava fall, landing hard in the lava and making it to the finish line on sheer momentum to an astonished crowd - he took 1st place barely, but in style. It was so memorable that Yar'Keer'ed didnt even dock him his pay and is now interested in working together as a team with Eusyl joining us. Yaz made 160 Styrigi and Eusyl made 80 styrigi on that race. Everyone won 200 Styrigi on the bet. We'll find out how much Feekur won on that race. But wait, there's more... At the end of the night we call meet back up at Scooney's where Ke'Kremik is being beat up by cops for not providing a name... Kyle, Rodworth and Joseph step in to assist and are questioned themselves, putting them in a position to explain themselves. After a few Styrigi, a "telldose" (dont remember what they are called right now) and some assurances, the police leave Ke'Kremik alone. He is in bad shape and we take him up to the flat where Joseph has to perform minor surgery. On the way up Scooney looks at us and says "thank you." That's it, solemn in a way. The Vrusk has his arms/legs broken, fractured carapace and other injuries that Joseph tends too. As Joseph is working on Ke'Kremik, Eusyl and Rodworth take a better look at the picture of the 2 yazarians that walked out of S3 yesterday. They realize they werent Yazarians, but someone using holofields to look like Yazarians. Can't really make out what species they are, however we can rule out Vrusk. Also, Scooney also mentioned that the storage unit that was hit was under a false name and nothing is was in it. This definitely was a professional heist. With that the day comes to end and our merry band of adventurers as they settle in for their next day and great adventure... Will they learn more about the missing girl? Will Joseph make a medical breakthrough? Will Eusyl and Yaz be the next great race team? Who is Ke'Kremik and how will he repay the kindness of the group? Did Feekur bet on Yaz and how happy is he, hopefully not so much he demonstrates it all over Yaz and Eusyl! So many more adventures ahead... Join us next week and see... XP to follow.
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Edited 1434143180
XP: 1 because everyone showed up on time (or told me they would be late) No objectives were completed, the race almost counts... but was mainly for monetary reasons rather than character goals 1 for the journal above 1 more if and when the creativity reward is completed This is a more typical amount now that all the bios are done. However, if big goals are completed, the bonuses will be significant. Good journal. Thank you. It helps keep things straight for me as well as the other players. I plan to post a diagram of "the Vortex plan" before the next session for everyone's horror and amusement. Spelling help for weird names, and other names that came up: Merco => MercCo (short for Mercenary Corporation or Company?)... although their logo image only uses one C, odd... Teldose => Telol (the interrogation drug) Ya'Keer'red => Iakir (ah, those overly-rolled Rs...) Ke'Kremik => Ke'Kermic (surprisingly close!) I'm glad you remembered Chaz... Malamoff => Malepmomm (as spoken by Quagmire)
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Okay, I decided against a limerick or a poem, instead I will let you all have a glimpse at a page of Rodworth's Journal as my creative contribution. Entry : Escape from the Red Queen of the Amazons She will always be Red to me! As I watched her rise naked from bed, making her way to the refresher, I couldn't help but to ache at the sight of her tight sexy rear. She turned her head and smiled as she caught me watching her and began to walk with a swagger that she know would inflame my passion. For a moment I almost decide to forgo what I was going to do. If she was a woman of the clan, a hundred young bravos would compete for her heart. The deeds that would be performed and the bride gifts laid at her feet would inspire tales that would be told among Clan's ships for generations. It would hurt not having her by my side. But as she close the door of the refresher unit, I found my resolve. Quickly I got out of her bed and began donning my skein suit. As I got dress I began looking over my options for escape. I could just walk out the bed room door right now, pass the score of Valkyries lounging in the room in this abandon tenement that they have made their club house. That wouldn't be an options after I did what I had to do. No way could I fight my way through them. So that left the window. Doable, we were only one story up, all I had to do was land right and make my getaway. As I finished putting on my boot, Red emerge from the refresher. She looked perplex seeing me fully dress, generally this would be the start of a night of wild love making that would leave us both bruised and exhausted. “Where you going lover?”, she asked with a voice that would be the envy of a Space opera singer. “Red, I have to tell you something. I know you not going to please with what I about to tell you, but baby I am breaking up with you!”, I choked as the words came from my throat, my heart was breaking as I watched her. “Why? What the problem?”, she asked as moisture began misty over her eyes. “Baby, it just not going to work, you like hurting people.” I uttered and she shook her head in disbelief. “I don't understand, you hurt people all the time Rod. Heck didn't you just leave those young rich brats from the capital dome unconscious in the back alley of Feekur's Racing Bar after they assaulted Jenny.” She spat out her accusation of my double standard. “The different is my love is that I do not enjoy it. Violence among the clans is a tool. We take no pleasure in it, we have a finely tune sense of the surrender reflex. When we have to kill it with a heavy heart my love, but you and your Valkyries have lost your way. True at one time you all were victims, but your revenge has morphed into some sick sadistic lust that you never can be filled. I was so amour with you, that it took me all this time to realize what was wrong, but if I stay any longer what I feel for you will just turn sour. I am sorry.” I watched as her face turned as red as her hair and as she lunged for the auto pistol in her dresser. She screamed, “I'll kill you, you sanctimonious bastard.” I was already crashing through the window. She fired off a volley which zipped above my head as I was falling toward the pavement. I dropped and rolled when I hit the ground and caught off guard the one Valkyrie standing watch over their hover bikes. Springing to my feet, I leveled my gyro pistol at her and she dived into the tenement hallway as I squeezed off a few shots. I limped over to Red's hover bike and took off, but not before I pulled out of my pocket the ball of T19 that I prepared earlier. I hit the the on switch of the timer and tossed it into the assemble of Valkyrie hover bikes. I almost did not make it out of the blast radius as I felt the warmth of the explosion at my back. The sounds of the secondary explosions, eased my worries of pursue. So I made my way to Scooney's. The dinner crowd was already leaving, and I had to wrestle my way on to the lift to get to my apartment. The lift had barely began to ascend when I heard the sound of Red's Hover bike taking off. Apparently some resourceful fool had discover that I had left the keys in the bike, I felt a sliver of regret over the thief's fate when the Valkyries track down the homer beacon on the bike, but it passed. No one was home as I enter the apartment. So I settle down at the apartment's terminal to scan the daily want ads. Before today, I did not really think about the future or to say I did not think of one without Red. As I scanned the ads and one sprang out: “Have you seen this little girl? 10,000 Styrigi reward” Maybe this was my way off this rock ?....
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Wow. I knew you had a prior relationship with "Red" (her given name is Artemis). I didn't realize they'd be after your blood. =D That's +1 XP, so 3 total XP are confirmed. Can't wait for next session! Well-written and you had both myself and my wife giggling at your story.
Also, a reminder to everybody: although I plan to meet in Roll20 again as usual, at the first sign of voice trouble, lets switch to either Google Hangouts or Skype. I've used Skype, but it looks like Hangouts doesn't require an app, so that would be my first preference.