I'd like to be able to represent when a player is bloodied, dying, and dead automatically during D&D games. It would be nice to be able to add/change colors for each bar based on certain values/percentages that I can set manually, to keep it system agnostic.
Example:
>50% - Green
0 - Yellow
<= 0 - Red
<= -50% - "X" out the token/Dead "pose"
It would also be nice if I'm planning on reusing scenes to allow NPC's to just go invisible (or change image to a dead version) when HP is <= 0 or when I check a box off their settings.