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[D&D 5E] [DM LFP] GMT friendly campaign! 20/06/2015 Read description for time

Hello. My name is Tim. I've DM'd several one offs and would like to try and start my first longer running campaign. I'm looking for 5 players of any race and class. (POST CLASS IN COMMENTS) Tomorrow there will be a Session 0. We will make all the characters, buy all our gear, and talk about when the best time to play would be for everyone. Let's say it starts around 6pm (that's GMT+1). (I'll probably start inviting sooner but i might be busy until 6) USA/Canada players are accepted if they really want but don't count on very friendly hours for you guys... We will be using skype for voicechatting, as the roll20 voice service is somewhat lacking sometimes. Feel free to add me whether you want to join us or not. (stringsnapperz) I don't have the required hardware to record/stream our games to twitch or anything like that, but if you want to, then go ahead. I will make you roll for as many things as possible. Stats, money for equipment, and a magical starting trinket are definitely things you will roll for. Most other choices will be made according to the PHB. (in terms of character creation) I am by no means a "storyteller" and the more you guys roleplay the better! But you can also expect some decent combat. Allthough we will start off slow on the first floor to see what kind of team we've got together. A brief setting: The Depths of Boukensha are basicly a magical dungeon of which the end has not yet been found, you guys are newbie adventurers (lv1) who think they have what it takes. The details will be discussed in session 0. The Depths of Boukensha. An ancient ruin of an underground fortress. No one knows how deep it goes, allthough some adventurers claim to have gone over 20 floors down before they had to return to the surface. There is strange magic at work deep down. A floor might be completely safe one day, and crawling with monsters the next! It's a place full of deadly traps and monstrous creatures; but despite that, many adventurers test their resolve in the dark and treacherous depths. And with good reason. Several floors on the dungeon have been made permanently safe by strong wizards and warriors, with adventurers building make-shift villages to restock as they go down. They will pay good money for anything you find in the upper levels, or sell you what they brought back from the deeper floors. Do you have what it takes to reach into the Depths of Boukensha? And if you do, will you make it back up?
If you preffer posting your own little topic in the LFG listing, go ahead. <a href="https://app.roll20.net/lfg/listing/26823/the-depths-of-boukensha" rel="nofollow">https://app.roll20.net/lfg/listing/26823/the-depths-of-boukensha</a>
So it's like one long dungeon crawl? (but in a good way)
Yes it's a long ass dungeon crawl, depending on how our group feels and progresses it might end, or be infinite. To make sure there's opportunities to gear up and stuff there is the thing with the safe zone villages throughout the dungeon floors. I got the idea from a pretty sweet rpg anime. Inb4 "omg you weeaboo". Lol HOWEVER. There's been a metric shitton of replies on the LFG post, like 11 or something, so by now I've already invited 5 people. If someone posts a really good application I might consider inviting them as a plus, and if they make their character sheet before everyone else then they simply get to stay. (first 5 to make their entire sheet are good to go) Most applications won't be able to join anymore tho :/ I was really surprised that so many people were interested. I don't really have anyone that could record the games or anything, so if any streamers apply i might make an exception.