Looking to form a non-traditional D&D campaign that will read, explore and play past editions of D&D starting from 1970's White Box. The idea here is play the game as it was written back then (making the necessary patches along the way). We'll play through some of the most popular and famous modules, use options from old Dungeon and Dragon magazines (I have most of them). This is really an experiment in how the rules developed over time. Players will be expected to read the rule materials, make insightful analysis on how those rules developed and how they changed over time. We will try and stay as chronological as possible, in terms of TSR releaseses and use google groups or a forum to communicate, as well as a blog to document our exploits, and interpretation and reviews of the game. We'll start with White Box, then move on to Basic, Expert, 1e, 2e, 2e Skills and Powers, 3.x, Pathfinder, 4e and then Next. I'm looking for 8-9 other players, who will dedicate themselves at least to read the materials and post to the forums. Typical group size will be 4-5. I'd like 1-2 other people willing to read the rules and DM games. I hope to have a weekly games either Wednesday or Thursday 7pm Mountain Standard Time. This sound interesting to anyone?