Greygor Fumblefeet - Lightfoot Halfling Rogue(5e) Halfing Rogue(3.5) - He is completely self-sufficient. If he needs something he takes it. If someone else has it, they don’t anymore. Necessity trumps silly laws of possession. He wasn't a desperate orphan, scratching out a living on the mean streets. Neither was he a noble poser, slumming for excitement. No, he is a master of adaptation to his environment—be it urban, dungeon, or the wild. His expertise is burglary. He is far unmatched at getting into tight spaces and locked rooms, and getting back out again richer and none the worse. Dermot Lightbeard - Hill Dwarf Cleric(5e) Dwarf Cleric(3.5) - Although he started out as an artisan, he heard the voice of the dwarven deities in the stones he carved and metal he shaped. His acts of artistry became acts of reverence, causing him to desire and to exemplify the inner nature of his people. He soon after joined the clergy, and his pure dwarven desires allowed him to connect to the divine. Before he became devoted to the dwarven deities, he was a journeyman jeweler and gem cutter. Even outside his home, he is recognized by his badge and skill. He has the aid of a loose coalition of guilds, and one day he shall become a master in my own right. Seeking such mastery is an act of worship to him. Fellow guild members still provide him with necessities, and the guild can use its political power to aid him. In some areas, a guild hall offers a place to meet other members of his profession and those who aid the guild. He is still required to pay dues of 5 gp per month to the guild. If he misses payments, he must make up back dues to remain in the guild’s good graces of the Lords’ Alliance, a loose coalition of established political powers concerned with mutual security and prosperity. He left his hometown in search of the best materials to become the absolute best artisan in the world as well as spread the word of his deities far and wide.